Hi guys, I have a quick question that I want to ask and need help on, I am modelling a Domestic Pump with tubes hanging out of them (I've made the model of the pump itself already), the tubes themselves is what I want to animate.
Now I have an idea on how to make the tubes using the Line Tool and increasing the thickness which would result a nice long tube However my problem is, is that how do I get to have the Line (or Spline?) directly attached to a certain point on my Domestic Pump model to make it look like it's part of it and moves along with it (and not having to keyframe it's movement precisely and all the time)? in addition, to animate it afterwards as well without it being detached from it.
If any of you are having difficulty imagining what I'm talking about, think of it as a Hoover (Vacuum Cleaner) with a Hose Pipe that needs to move freely through the use of animation. Something abit like this:
It's basically Wall-E and a vacuum cleaner. What I am asking is how do I do a relatively simple version of that? If I was to use the Line Tool to do the hose pipe and animation, how would I get it to stick onto the actual vacuum cleaner (model) itself?
I hope I am clear on what I am saying and that you understand, this is actually for my RESIT Coursework that i am doing now and have a little over a week to finis it and I am incredibly stuck at this point as I think I may be doing something abit ambitious.
Thanks for hearing me out and hope to hear from you guys too! Would be much appreciated.