New training for November 2012 with 17 new courses is here and now available for viewing! This month we see new additions for the popular Creative Development series, more highly-requested CryENGINE training and more options for traditional art training.
New Tutorials for November:
Introduction to Rigging in Maya
Creative Development: Subsurface Scattering Shaders in Maya and mental ray with Jon Tojek
Creative Development: Baking Light Maps for Game Environments in Maya and mental ray with A. Gabriel Betancourt
Introduction to CINEMA 4D R14 - Our largest introductory training to date (Special early release in mid-October).
Creative Development: Modeling a Mech Robot in ZBrush with Brad Groatman
Creative Development: Sculpting Character Props in ZBrush with Frederic D'Aoust
Creative Development: Cloth Sculpting Workflows in ZBrush with Lee Magalhães
Modeling and Animating a Motion Graphics Opener in 3ds Max
Automotive Texturing in MARI
Particle Effects in CryENGINE
Custom Characters in CryENGINE
Creative Development: Aging Wood and Metal Textures in Photoshop with Will Harbison
Creative Development: Painting Over a 3D Render for Vehicle Design in Photoshop with Stanley VonMedvey
Principles for Establishing Character Age
Creating a 2D Avatar from a Photo Reference
Creative Development: Building Social Media Apps in Flash with Jeremy Woons
A Designer's Guide to Printing with Photoshop
A Designer's Guide to Printing with Illustrator
Watch the November new-training video and all of the latest tutorials on the new-training page.
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