Hi
Anyone know in Maya how to bake the camera shake values down to the transform so i can export the camera with full animation to Nuke?
Thanks
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Hi
Anyone know in Maya how to bake the camera shake values down to the transform so i can export the camera with full animation to Nuke?
Thanks
I don't know how to do that, I thought there could be an attribute to get that info but seems like there's nothing.
I had a similar problem a few projects ago and I stopped using the internal shake attributes. I'd recommend using mel instead.. Maybe this can help in the future : http://forums.cgsociety.org/showthread.php?t=500165
Thanks for the link.
We failed to find a way to bake it down to the transform keys so our 3D supervisor wrote a a tool and we used that instead.
http://www.creativecrash.com/maya/do...ise-controller
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