3D Tracking in Shake 4 for only $499 –
August 26th, 2005,07:19 PM
After it first showing at the Shake user group during this summers Siggraph we are very pleased to announce PFMatch 2.0 for Shake 4.0. PFMatch 2.0 for Shake incorporates technology from the market leading tracking and analysis system PFTrack to provide Shake users with a fully integrated 3D tracking environment to complement Shake 4.0’s new 3D environment. You can come along to the first public showing in Europe in our suite at this years IBC event in Amsterdam.
The addition of the Pixel Farm's 3D tracking engine to Shake 4.0 gives Shake users access to the best 3D tracker in any current composting system on any platform, without the need to actually leave the application.
Key Features:
Ease of Use
Best of breed tracking engine
Full UI Integration with Shake 4.0.
Passes data directly to the 3D multiplane node
Can operate in manual, auto and combined track modes
Offline batch processing for any number of shots
Ease of Use
The simple user experience is in contrast to the complex underlying analysis system that provides extremely accurate camera data on any type of moving image, solving all types of camera motion and both fixed and variable focal lengths. PFMatch for shake is especially easy to learn because it uses the host program's own image editing, 2D tracking and masking tools (when available) to direct the tracking algorithms; as such, there is no need to learn a whole new user interface.
Work Flow
PFMatch slots seamlessly into the Shake 4 workflow without the need to actually leave the application. The track data is passed straight to the shake multiplane node, and requires no saving or exporting of data. As you are working in the tree, there is no duplication of footage required, radically reducing facility storage requirements.
PFMatch 2.0 for Shake is available for both Mac OS X 10.4 and Linux for $499, £279, €410. Multiple seat discounts are available for 5 or more seats purchased at the same time. PFMatch 2.0 for Shake requires Shake 4.0
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