Hi,
I am having to animate a cell splitting into two cells and then two cells into four, etc.
The obvious choice of tool would be metaball’s but unfortunately there appears to be no system for Maya 7.
The problem is made worse by the fact that the cell’s need to be transparent.
I have tried a variety of techniques including Polygon Boolean but this doesn’t work because you can see the seam clearly once you make the object shader transparent.
I was wondering if anyone had successfully achieved this technique ?
I have attached a still to show the look I am going for, as far as I know this picture is real not cg.
Any advice would be gratefully received.
Many thanks in advance,
Matt










