I almost always work with Y up in Maya. and have orientation problems when I try to import the Maya files with Y up.
I can import Maya 8 camera with baked keyframes into AE7just as long as the up axis is set to Z.
tried parenting the camera to a locator after naming in Null. And then rotated the locator 90 in X. But that dosen't fix the problem...Can't seem to fix it in AE either ....Please help....







