Hello there !!
I really need any help I can have. The main idea is this water blob creeping over a woman's body (back, arm, face). The woman is live action and THE BLOB is 3D.
I've been using Maya's particles(curve flow, blobby surfaces) and also trying with softbodies. Im getting pretty cool blobby effects but the problems:
1. It looks like THE WATER BLOB is floating and it is not creeping over her body like I would like it to.
2. Another problem is that it looks flat and 2D, like it is just placed over the image and it doesn't look 3D blobby, but i guess that would look better when I actually start lighting/texturing and playing around with the renders. But any help welcome !
Now im more concern with the animation of THE WATER BLOB.
The blob should creep and drag itself, and internally move like is breathing on the surface (that being the back of the woman, her belly, face, arm, etc).
ANY help just throw it there.....
Maybe REalflow would work better....? I heard that in Houdini one can choose the particles, select the surface and there is an option call creeping and it does kind of what i want....but it is kind of in a rush and late to be learning Houdini at this time.
THANKS a lot for your help and time